Predict, Ponder, Play
Written by Jaine Kopp
This engaging, creative unit has been endorsed by mathematics
educators nationwide for its application of guided-discovery
methods through cooperative, interdisciplinary activities. In
an artful interweaving of mathematics and literature, this lively
series jumps off from one of the well-known Frog and Toad
are Friends stories, "The Lost Button." The story
leads to free exploration of buttons, then sorting and classifying
and a game of Guess the Sort. Students design their own buttons
and use a graphing grid to organize data.
Things turn amphibian again when students try to guess the
number of small plastic frogs in a jar (and the number of lima
beans in a handful) to develop the valuable life-skill of estimating.
A Frog Pond board game helps students develop strategic-thinking
skills; Hop to the Pond is an experiment in probability and
statistics. Masters for these games and one supplemental activity
are included. As in all GEMS guides, resources and literature
connections are provided to help the teacher stock and expand
Time: Six 45- to 60-minute sessions.
Comment on this GEMS unit.