There are several books in which statistics are generated that
also involve collecting, organizing, and recording data. Though
some of these books may not be at the exact reading level of your
students, they can still provide the basis
of a statistics activity. In addition, books about prediction,
chance and probability as well as number are included. One session
in the guide includes a Native American game from California and
to complement that session there is a book of California Indian
legends.
Alice
Back in the Beforetime: Tales of the California
Indians
Cloudy With a Chance of Meatballs
Jumanji
People
Alice
by Whoopi Goldberg; illustrated by John Rocco
Bantam Books, New York. 1992
Grades: 26
This book not only highlights the comedic skills of its author,
it contains a lesson about friendship and some statistical wisdom
relating to sweepstakes and their deceptive enticements. Alice
enters every sweepstakes, every giveaway, every contest,
because she wants more than anything else to be rich. She lives
in New Jersey and one day is notified she has won a sweepstakes.
Alice convinces her friends to go with her on an odyssey to New
York City to collect the prize. What happens makes for a rollicking
adventure, which your students will enjoy, as they realize the
probability and statistics lessons they are learning in the classroom
have lots of applications in the real world!
Return to title list.
Back
in the Beforetime: Tales of the California Indians
retold by Jane L. Curry; illustrated by James Watts
Macmillan Publishing Co., New York. 1987
Grades: 26
A retelling of 22 legends about the creation of the world
from a variety of California Indian tribes. In the myth The
Theft of Fire, the animal people spend an evening gambling
with the people from the Worlds End. After the animal people
lose all they can gamble, Coyote wagers the animal peoples
fire stones in a final bet. The outcome of that bet is the basis
for the mythic explanation of how the animal people got fire.
The story ties in with Session 5 Game Sticks, a California
Native American gambling game.
Return to title list.
Cloudy With a Chance of Meatballs
by Judi Barrett; illustrated by Ron Barrett
Atheneum, New York. 1978
Grades: K3
A hilarious look at weather conditions in the town of Chewandswallow,
which needs no food stores because daily climatic conditions bring
the inhabitants food and beverages, such as a storm of giant pancakes
or an outpouring of maple syrup. This book presents a non-threatening
way to look at predictions. Students can follow up the story by
listening to weather reports and charting the accuracy of meteorologists.
They can also use The Cloud Book by Tomie dePaola to observe
and chart clouds, one aspect of weather patterns.
Return to title list.
Jumanji
by Chris Van Allsburg
Houghton Mifflin, Boston. 1981
Scholastic Books, New York. 1988
Grades: K5
A bored brother and sister left on their own find a discarded
board game (called Jumanji) which turns their home into an exotic
jungle. A final roll of the dice for two sixes helps them escape
from an erupting volcano. The story complements the horse racing
game in the GEMS guide where the roll of the dice also determines
an important outcome.
Return to title list.
People
by Peter Spier
Doubleday, New York. 1980
Grades: Preschool6
Heres an exploration of the differences between (and
similarities among) the billions of people on earth. It illustrates
different noses, different clothes, different customs, different
religions, different pets, and so on. This is a great book to
use in collecting statistics and creating graphs about characteristics
of people. Pairs of students can investigate the occurrence in
their class of a physical feature (hair type, eye color, etc.),
preference (types of food), or other distinguishing attribute
(where one lives), and report their findings to the class.
Return to title list.
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